Graphic design of game elements — game board, cards, brochure with game rules
School of the Grand Books
Have been done
2015
Board game "Radio SHVK"
About the project
The "SHVK Radio" game helps you learn how to use your understanding of the Great Books in your daily life. To look at any situation from 12 different perspectives (12 books). Simultaneously. The path in the game consists of 31 steps (31 functions of a magic fairy tale according to Vladímir Propp's book).
The School of Grand Books is an intellectual community. People who are united by reading the Great Books, retrieving meanings and insights to build not only projects and goals, but the future in its broadest sense.
Game field
The playing field is available for 4-12 players
The prohibition is being violated
The antagonist is doing damage
The hero leaves home
Womb of the whale
A magic remedy
The initial trouble is being eliminated
The antagonist is defeated
The task solved
The enemy is being punished
Key steps on the playing field
The Cards
16
"Role" large cards
20
"Possibility" cards
144
"Evaluation" cards
70
"Situation" cards
24
"Role" small cards
2
"The best radio answer" cards
Game rules booklet
Multi-page illustrated booklet on paper clip, A5 format
Additional game elements
The "Conversation with the Master" card. Awarded to the winner
Legend map with key steps
"Thoughts" Card Contains quotes from the authors of the 11 books in the series